commit | e68d4506c03f1455e124271d89a9d84e5ec8ec0f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 20 09:26:21 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 20 09:26:21 2022 +0000 |
tree | 5b85a3245d45227e30be670438f2c21cd74bb91c | |
parent | fc6167b9a817d2922700bd55669f1dfb8d4c94a5 [diff] |
tint/resolver: Consistently use utils::Result in ConstEval Instead of using builder.Diagnostics().contains_errors() Produces cleaner code and reduces scope of error handling. Bug: tint:1661 Change-Id: I35af5ad1c6553f2cf74d1ce92dc14984f93b9db4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102161 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.