blob: 1109d6971eb7f0b128d2243fdec6302b99f6c288 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32uint, read>;
fn textureLoad_5d0a2f() {
var res : vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_5d0a2f();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_5d0a2f();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_5d0a2f();
}