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dawn
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dawn
/
e6cb51e715f9faacc91eb9a2598907846c6b62f9
/
.
/
test
/
types
/
texture
/
sampled
/
2d.wgsl
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[[
group
(
0
),
binding
(
0
)]]
var
t_f
:
texture_2d
<f32>
;
[[
group
(
0
),
binding
(
1
)]]
var
t_i
:
texture_2d
<i32>
;
[[
group
(
0
),
binding
(
2
)]]
var
t_u
:
texture_2d
<u32>
;
[[
stage
(
compute
),
workgroup_size
(
1
)]]
fn main
()
{
ignore
(
t_f
);
ignore
(
t_i
);
ignore
(
t_u
);
}