commit | e6d2d2a94d619d83797472d1a1e7cad0cc86e240 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Dec 11 18:57:21 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 11 18:57:21 2023 +0000 |
tree | 0c7a09b9f2a3d5cd27a0bbe5426cd2f0a3a4ef10 | |
parent | db92ed6fa4b6c575f90576e7215b1bcb45a35bd0 [diff] |
[tools] Add --vebose flag to tint_remote_compile Bump timeouts, as this can occur when making a whole lot of concurrent compiles. Change-Id: I86acda01d00efe694feb4d49d4aa1c2b696ac638 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/164895 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.