commit | e6f35ad3a60c785a2bcce3e63d97327e7c9c5224 | [log] [tgz] |
---|---|---|
author | Yulong Wang <yulong.fs@gmail.com> | Thu Oct 24 11:17:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 24 11:17:19 2024 +0000 |
tree | e37e0c1b91c093df563f278f0278451d5d08e49d | |
parent | be9d992b58d8e9de833a4fb19d331939373a7360 [diff] |
Fix build for iOS Change-Id: Ibe81e9312418efb007fc32b32b2accdd6bd3ddce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212074 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.