commit | e7079b7c3703ca9338c6389de3e2d8ee36bb5cff | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Dec 03 20:03:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 03 20:03:59 2024 +0000 |
tree | 98ce9b5e0c305c13bbb9d8608831507386acac37 | |
parent | 4323ad4e94d01969047016a41ca8707b6d2fb943 [diff] |
hlsl fuzzer: fuzz a subset of Options to improve validity hit rate Without this change, the fuzzer would spend a lot of time generating invalid Options, mostly due to the multiple binding maps in them. Bug: 381120593 Change-Id: I686f5c6464b0013c8783635511f7e35d037687b1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217876 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.