blob: a6ffe5c618a3e927ff9534ae7588197dd779e9d4 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_0dff6c() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), vec2<i32>());
}
@stage(fragment)
fn fragment_main() {
textureSample_0dff6c();
}