blob: 4924f7f1e646b31cbc5967dd40a4a99d088f042d [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_0b0a1b() {
var arg_2 = vec2<f32>();
var arg_3 = 1.0;
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2, arg_3, vec2<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_0b0a1b();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureSampleLevel_0b0a1b();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureSampleLevel_0b0a1b();
}