blob: a6ba2427d265be0c52b72809b39a77ab575e8a40 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32float, write>;
fn textureStore_c863be() {
var arg_1 = vec2<i32>();
var arg_2 = 1;
var arg_3 = vec4<f32>();
textureStore(arg_0, arg_1, arg_2, arg_3);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_c863be();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureStore_c863be();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureStore_c863be();
}