Sign in
dawn
/
dawn
/
e7099d4f3bb22e23e975099fb1d1314f76cd6227
/
.
/
test
/
tint
/
expressions
/
binary
/
div
/
scalar-vec3
/
f32.wgsl.expected.glsl
blob: 2eeaa447ce1b955f503bb7c8019be8f3375ff217 [
file
] [
log
] [
blame
]
#version 310 es
void
f
()
{
float
a
=
4.0f
;
vec3 b
=
vec3
(
1.0f
,
2.0f
,
3.0f
);
vec3 r
=
(
4.0f
/
vec3
(
1.0f
,
2.0f
,
3.0f
));
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
f
();
return
;
}