| struct buf0 { |
| one : f32, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_8 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var x_68 : bool = false; |
| var x_29 : i32; |
| var x_30 : i32; |
| var x_31 : i32; |
| var globalNumbers : array<i32, 10u>; |
| var x_17 : i32; |
| var acc : i32; |
| var i_1 : i32; |
| var localNumbers : array<i32, 2u>; |
| var param : i32; |
| var x_24 : i32; |
| var x_24_phi : i32; |
| var x_23_phi : i32; |
| acc = 0; |
| i_1 = 0; |
| x_24_phi = 0; |
| x_23_phi = 0; |
| loop { |
| var x_33 : i32; |
| var x_92 : i32; |
| var x_76_phi : bool; |
| var x_34_phi : i32; |
| var x_25_phi : i32; |
| x_24 = x_24_phi; |
| let x_23 : i32 = x_23_phi; |
| if ((x_23 < 4)) { |
| } else { |
| break; |
| } |
| x_68 = false; |
| x_76_phi = false; |
| loop { |
| var x_81 : bool; |
| var x_32 : i32; |
| var x_81_phi : bool; |
| var x_32_phi : i32; |
| var x_33_phi : i32; |
| var x_90_phi : bool; |
| let x_76 : bool = x_76_phi; |
| x_30 = 0; |
| x_81_phi = x_76; |
| x_32_phi = 0; |
| loop { |
| x_81 = x_81_phi; |
| x_32 = x_32_phi; |
| let x_86 : f32 = x_8.one; |
| x_33_phi = 0; |
| x_90_phi = x_81; |
| if ((x_32 < i32(x_86))) { |
| } else { |
| break; |
| } |
| x_68 = true; |
| x_29 = x_32; |
| x_33_phi = x_32; |
| x_90_phi = true; |
| break; |
| |
| continuing { |
| x_81_phi = false; |
| x_32_phi = 0; |
| } |
| } |
| x_33 = x_33_phi; |
| let x_90 : bool = x_90_phi; |
| x_34_phi = x_33; |
| if (x_90) { |
| break; |
| } |
| x_92 = 0; |
| x_68 = true; |
| x_29 = x_92; |
| x_34_phi = x_92; |
| break; |
| |
| continuing { |
| x_76_phi = false; |
| } |
| } |
| let x_34 : i32 = x_34_phi; |
| x_31 = x_34; |
| let x_93 : i32 = x_31; |
| let x_21 : array<i32, 2u> = localNumbers; |
| var x_22_1 : array<i32, 2u> = x_21; |
| x_22_1[1u] = x_93; |
| let x_22 : array<i32, 2u> = x_22_1; |
| localNumbers = x_22; |
| globalNumbers[0] = 0; |
| let x_13 : i32 = x_22[1u]; |
| param = x_13; |
| x_17 = 0; |
| x_25_phi = 0; |
| loop { |
| let x_25 : i32 = x_25_phi; |
| if ((x_25 <= x_13)) { |
| } else { |
| break; |
| } |
| let x_102_save = x_13; |
| let x_18 : i32 = globalNumbers[x_102_save]; |
| if ((x_18 <= 1)) { |
| globalNumbers[x_102_save] = 1; |
| } |
| |
| continuing { |
| let x_19 : i32 = (x_25 + 1); |
| x_17 = x_19; |
| x_25_phi = x_19; |
| } |
| } |
| let x_107 : f32 = x_8.one; |
| let x_14 : i32 = globalNumbers[(i32(x_107) - 1)]; |
| let x_15 : i32 = bitcast<i32>((x_24 + bitcast<i32>(x_14))); |
| acc = x_15; |
| |
| continuing { |
| let x_16 : i32 = (x_23 + 1); |
| i_1 = x_16; |
| x_24_phi = x_15; |
| x_23_phi = x_16; |
| } |
| } |
| if ((x_24 == bitcast<i32>(4))) { |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| } else { |
| x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 1.0); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| |
| fn yieldsZero_() -> i32 { |
| var x_116 : bool = false; |
| var x_20 : i32; |
| var i : i32; |
| var x_26 : i32; |
| var x_134 : i32; |
| var x_118_phi : bool; |
| var x_27_phi : i32; |
| x_118_phi = false; |
| loop { |
| var x_123 : bool; |
| var x_28 : i32; |
| var x_123_phi : bool; |
| var x_28_phi : i32; |
| var x_26_phi : i32; |
| var x_132_phi : bool; |
| let x_118 : bool = x_118_phi; |
| i = 0; |
| x_123_phi = x_118; |
| x_28_phi = 0; |
| loop { |
| x_123 = x_123_phi; |
| x_28 = x_28_phi; |
| let x_128 : f32 = x_8.one; |
| x_26_phi = 0; |
| x_132_phi = x_123; |
| if ((x_28 < i32(x_128))) { |
| } else { |
| break; |
| } |
| x_116 = true; |
| x_20 = x_28; |
| x_26_phi = x_28; |
| x_132_phi = true; |
| break; |
| |
| continuing { |
| x_123_phi = false; |
| x_28_phi = 0; |
| } |
| } |
| x_26 = x_26_phi; |
| let x_132 : bool = x_132_phi; |
| x_27_phi = x_26; |
| if (x_132) { |
| break; |
| } |
| x_134 = 0; |
| x_116 = true; |
| x_20 = x_134; |
| x_27_phi = x_134; |
| break; |
| |
| continuing { |
| x_118_phi = false; |
| } |
| } |
| let x_27 : i32 = x_27_phi; |
| return x_27; |
| } |