commit | faaf33a681a793042673e514326dc445a191d2bb | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jan 23 04:42:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 23 04:42:20 2024 +0000 |
tree | 207d0ebdb406ceb63a1d029a051256c2f7a57fa3 | |
parent | a62b04845e6d2e190590083a456f6db4e65c632e [diff] |
Roll SwiftShader from 5ab5177fc72d to 3bc9ccd923da (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/5ab5177fc72d..3bc9ccd923da 2024-01-22 syoussefi@google.com Clamp min LOD during image Fetch for robustness If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I3dae30d3505d79957a645a71fcb76001000c38df Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171181 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.