| SKIP: FAILED |
| |
| |
| void f() { |
| vector<float16_t, 2> v2 = (float16_t(1.0h)).xx; |
| vector<float16_t, 3> v3 = (float16_t(1.0h)).xxx; |
| vector<float16_t, 4> v4 = (float16_t(1.0h)).xxxx; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| } |
| |
| FXC validation failure: |
| c:\src\dawn\Shader@0x000002077152F630(3,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| c:\src\dawn\Shader@0x000002077152F630(4,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| c:\src\dawn\Shader@0x000002077152F630(5,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| |