blob: 4f226ff6f61b62bac6639c15b63acff29c6e1555 [file] [log] [blame]
uint tint_insert_bits(uint v, uint n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << s) & mask) | (v & ~(mask)));
}
void insertBits_e3e3a2() {
uint res = tint_insert_bits(1u, 1u, 1u, 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_e3e3a2();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_e3e3a2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_e3e3a2();
return;
}