blob: 200be2bc75b14c0ee497c301953b2b93af5e976e [file] [log] [blame]
#version 310 es
precision mediump float;
struct S {
mat3 matrix;
vec3 vector;
};
layout(binding = 0) uniform S_1 {
mat3 matrix;
vec3 vector;
} data;
void tint_symbol() {
vec3 x = (data.vector * data.matrix);
}
void main() {
tint_symbol();
return;
}