commit | e93ab20875ca3303ab2a1bc543debdda83c755f6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 30 17:16:26 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 30 17:16:26 2024 +0000 |
tree | 1655674d4e10e0c1be006606422c4957b451c21f | |
parent | f9d11d8ab3d9fc3cf32f87efd154346299221404 [diff] |
[tint][wgsl][fuzz] Add more to dictionary.txt More base-64 common patterns. An infinite loop. Change-Id: Ifc5b418d3d02439075f1a97a0edd5a4d0439180a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190921 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.