| commit | e95b347f220921659cb97fdcbbe78442ec6d3cee | [log] [tgz] |
|---|---|---|
| author | Ryan Harrison <rharrison@chromium.org> | Tue May 06 12:14:12 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 06 12:14:12 2025 -0700 |
| tree | 223cddab9d851160e1dbf5a694e2e6721f467bc9 | |
| parent | 83356e98d2b0c51b29cb0037f5f4641b3a7022c5 [diff] |
[tint][ir][val] Prevent ICE on malformed module vars Instead skip including them in ReferencedModuleVars, since this is built during Validator construction. During validation these vars will cause the shader to be rejected. Fixes: 414333404 Change-Id: I5084faa0936ccc21494df2f1c52e36364a89996b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/240814 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.