commit | e977f5405fe93b1c39148e732aafa21c81e58322 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Aug 22 10:30:58 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Aug 22 10:30:58 2023 +0000 |
tree | 93866d834bac64ec2f6bc793752716815f786781 | |
parent | 62e8f81dc2e0d36cef77eec484ff2671f51c7359 [diff] |
[tint][build] Make msl_metal.mm build for GN Remove special casing for validate/msl_metal.mm Add Metal as an external dependency using the new build framework. Clean up the CMake rules. Fix the CMake 'IS_MAC' setting. On OSX, IS_LINUX was being set instead of IS_MAC. This went unnoticed, because until now both IS_LINUX and IS_MAC took the same code paths. Change-Id: Ia80d3e00f0f321ed892ffacb5df439e5a5a26841 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147964 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.