blob: 3fbb91e7f04a099446efb55a65bbb29697ed3d8f [file] [log] [blame]
#version 310 es
layout(binding = 0, std140) uniform S_ubo {
int a;
uint pad;
uint pad_1;
uint pad_2;
} v;
void tint_symbol() {
int u = (v.a + 1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}