commit | e9aa8c372d01ec8c6312d31193593277cd75afb6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
tree | 83f9250aebe7199fdcfdfd67ce396e8cf8257d6b | |
parent | bc1d5ca8313cbeb054e88386e97f3d72b750512c [diff] |
[tint][fuzz] Enable AllowedFeatures::Everything() Without this, new features will not be fuzzed. Bug: tint:2223 Change-Id: Ieafff37115a797baa42afb36498d01b5629b62bf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185360 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.