blob: 25c8d6cb85345a64a7f17db5ab3e21c6ed67e763 [file]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_f9f90e() {
arg_0[uint3((1u).xx, uint(int(1)))] = (1u).xxxx;
}
void fragment_main() {
textureStore_f9f90e();
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_f9f90e() {
arg_0[uint3((1u).xx, uint(int(1)))] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_f9f90e();
}