| #include <metal_stdlib> | 
 | using namespace metal; | 
 |  | 
 | int3 tint_mod_v3i32(int3 lhs, int3 rhs) { | 
 |   uint3 const v = uint3((lhs == int3((-2147483647 - 1)))); | 
 |   bool3 const v_1 = bool3((v & uint3((rhs == int3(-1))))); | 
 |   uint3 const v_2 = uint3((rhs == int3(0))); | 
 |   int3 const v_3 = select(rhs, int3(1), bool3((v_2 | uint3(v_1)))); | 
 |   return as_type<int3>((as_type<uint3>(lhs) - as_type<uint3>(as_type<int3>((as_type<uint3>((lhs / v_3)) * as_type<uint3>(v_3)))))); | 
 | } | 
 |  | 
 | kernel void f() { | 
 |   int3 const a = int3(1, 2, 3); | 
 |   int3 const b = int3(4, 5, 6); | 
 |   int3 const r = tint_mod_v3i32(a, b); | 
 | } |