commit | e9eedfce2c0aa002573e238503480162c3dd7eab | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jan 30 16:32:25 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 30 16:32:25 2024 +0000 |
tree | 47fc33c1822eb9dc238b2fd0ee728193f1c36c96 | |
parent | 144ebed4c7ee7c6ecddeedfa81d607bbf256e8f2 [diff] |
Roll DirectX Shader Compiler from 438781364eea to fadd62719918 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/438781364eea..fadd62719918 2024-01-30 brioche@google.com [SPIR-V] Fix invalid optional read (#6221) 2024-01-30 stevenperron@google.com [SPIRV] Reimplement flat conversion. (#6189) 2024-01-30 sudonatalie@google.com [SPIR-V] Update SPV_GOOGLE_user_type (#6217) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC alanbaker@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: If876fb1725f2219a95ab3488d40ffb5d14ab3883 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172341 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Reviewed-by: Alan Baker <alanbaker@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.