commit | e9f21c694237839392979601bbbff08ccc3c30e2 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Nov 05 14:45:45 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Nov 05 14:45:45 2024 +0000 |
tree | 743c64425942faca3f4e69a5448fa8acb3a251e8 | |
parent | 9b0d94379c8f9c8f8c4db0673cf8a311cd788057 [diff] |
[glsl] Stop fuzzing options Use a default set of options that represent typical production usage. This should allow the fuzzers to actually find the various fuzzer preconditions that are missing, and hopefully real bugs too. We will investigate how to add back the fuzzing of backend options later. Change-Id: I062f231a714fab1bf0abeaae4d5bb4311314d8b2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213378 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.