commit | e9f42997b213f1b287aa31698e22b2bca6976853 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Thu Feb 11 13:09:14 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Feb 11 13:09:14 2021 +0000 |
tree | f51974b4470b9d50de6b8b213b81bb0224805ec2 | |
parent | aa0e1be0e8034511ba38edf9789cbbaa52888ae0 [diff] |
Enable more tests on OpenGL and OpenGL ES backends. Some of these are skipped by lack of optional feature support, but at least this brings them on the radar by increasing the skip counts for the GL backends. Bug: dawn:580 Change-Id: I3439f41584e70dd51f6d0f7826ef9da7c046020e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41401 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.