| RWByteAddressBuffer sb_rw : register(u0, space0); |
| |
| void arrayLength_eb510f() { |
| uint tint_symbol_2 = 0u; |
| sb_rw.GetDimensions(tint_symbol_2); |
| const uint tint_symbol_3 = ((tint_symbol_2 - 0u) / 4u); |
| uint res = tint_symbol_3; |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| arrayLength_eb510f(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| arrayLength_eb510f(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| arrayLength_eb510f(); |
| return; |
| } |