#include <metal_stdlib> | |
using namespace metal; | |
struct SB_RW { | |
/* 0x0000 */ atomic_int arg_0; | |
}; | |
void atomicStore_d1e9a6(device SB_RW* const tint_symbol) { | |
atomic_store_explicit(&((*(tint_symbol)).arg_0), 1, memory_order_relaxed); | |
} | |
fragment void fragment_main(device SB_RW* tint_symbol_1 [[buffer(0)]]) { | |
atomicStore_d1e9a6(tint_symbol_1); | |
return; | |
} | |
kernel void compute_main(device SB_RW* tint_symbol_2 [[buffer(0)]]) { | |
atomicStore_d1e9a6(tint_symbol_2); | |
return; | |
} | |