blob: f995afc6fdbedb45ade020bc49478adfd9240909 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint tint_clamp(uint e, uint low, uint high) {
return min(max(e, low), high);
}
void clamp_a2de25() {
uint arg_0 = 1u;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint res = tint_clamp(arg_0, arg_1, arg_2);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
clamp_a2de25();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
clamp_a2de25();
return;
}
kernel void compute_main() {
clamp_a2de25();
return;
}