| builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin |
| var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2); |
| ^^^^^^^^^^^^^^^^^^ |
| |
| @group(1) @binding(0) var arg_0 : texture_external; |
| |
| @group(1) @binding(1) var arg_1 : sampler; |
| |
| fn textureSampleLevel_979816() { |
| var arg_2 = vec2<f32>(1.0f); |
| var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2); |
| } |
| |
| @vertex |
| fn vertex_main() -> @builtin(position) vec4<f32> { |
| textureSampleLevel_979816(); |
| return vec4<f32>(); |
| } |
| |
| @fragment |
| fn fragment_main() { |
| textureSampleLevel_979816(); |
| } |
| |
| @compute @workgroup_size(1) |
| fn compute_main() { |
| textureSampleLevel_979816(); |
| } |