Sign in
dawn
/
dawn
/
ea12bfae75b8e57931b32880ac20cf4500dae9aa
/
.
/
test
/
tint
/
expressions
/
type_conv
/
vec4
/
var
/
f32-f16.wgsl.expected.glsl
blob: a4546409ee32986a5c2150999f2a265792555b3d [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
vec4 u
=
vec4
(
1.0f
);
void
f
()
{
f16vec4 v
=
f16vec4
(
u
);
}