commit | ea5d768f9407539965f3487c954d6128867c2869 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Tue Sep 28 21:35:43 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 28 21:35:43 2021 +0000 |
tree | 8e962adbad8743aa78aef24a2dab4601746842e6 | |
parent | 7c73488b376326ff516ce71e9717cc9e261915db [diff] |
Improve validation errors, Part 2 Updated validation messages in: - CommandBufferStateTracker - RenderBundleEncoder - RenderEncoderBase - RenderPassEncoder Bug: dawn:563 Change-Id: I0e8f133333bf759921e5db1b1908ee2dc882c504 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64982 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.