blob: 65ad43a9ca5e24865d1f17a414040d44db54dae0 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_1839f2() {
arg_0[(1u).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_1839f2();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_1839f2();
}