blob: cf93ff52d0a6090880b9882dee1a0c66b9cb933d [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_83bcc1() {
arg_0[1] = (1u).xxxx;
}
void fragment_main() {
textureStore_83bcc1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_83bcc1();
}