blob: 0a04766e96efd09dacaf1b1956932cbfbcc3d583 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_da530c() {
arg_0[(1u).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_da530c();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_da530c();
}