| struct tint_module_vars_struct { |
| device int2* prevent_dce; |
| struct vertex_main_outputs { |
| float4 VertexOutput_pos [[position]]; |
| int2 VertexOutput_prevent_dce [[user(locn0)]] [[flat]]; |
| int2 res = min(max(arg_0, arg_1), v); |
| fragment void fragment_main(device int2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = clamp_6c1749(); |
| kernel void compute_main(device int2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = clamp_6c1749(); |
| VertexOutput vertex_main_inner() { |
| out.prevent_dce = clamp_6c1749(); |
| vertex vertex_main_outputs vertex_main() { |
| VertexOutput const v_1 = vertex_main_inner(); |
| return vertex_main_outputs{.VertexOutput_pos=v_1.pos, .VertexOutput_prevent_dce=v_1.prevent_dce}; |