blob: 3c4cd4142ac6d3ecc1b4cd3573f7607dee37d51f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct frexp_result_f32 {
float fract;
int exp;
};
frexp_result_f32 tint_frexp(float param_0) {
frexp_result_f32 result;
result.fract = frexp(param_0, result.exp);
return result;
}
void frexp_4b2200() {
float arg_0 = 1.0f;
frexp_result_f32 res = tint_frexp(arg_0);
}
fragment void fragment_main() {
frexp_4b2200();
return;
}
kernel void compute_main() {
frexp_4b2200();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
frexp_4b2200();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}