Fixing a deprecated arrayLayer value inside Queue::WriteTexture
Chromium always sends arrayLayer instead of origin.depth since
the migration hasn't been finished yet. This wasn't caught
in Dawn's testing since we are using origin.depth everywhere.
Bug: dawn:483
Change-Id: I13b1ccfb016eea01a3291ca439457db09966e9a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
diff --git a/src/dawn_native/CommandEncoder.cpp b/src/dawn_native/CommandEncoder.cpp
index 71a66fc..1d049b5 100644
--- a/src/dawn_native/CommandEncoder.cpp
+++ b/src/dawn_native/CommandEncoder.cpp
@@ -442,25 +442,6 @@
return {};
}
- ResultOrError<TextureCopyView> FixTextureCopyView(DeviceBase* device,
- const TextureCopyView* view) {
- TextureCopyView fixedView = *view;
-
- if (view->arrayLayer != 0) {
- if (view->origin.z != 0) {
- return DAWN_VALIDATION_ERROR("arrayLayer and origin.z cannot both be != 0");
- } else {
- fixedView.origin.z = fixedView.arrayLayer;
- fixedView.arrayLayer = 1;
- device->EmitDeprecationWarning(
- "wgpu::TextureCopyView::arrayLayer is deprecated in favor of "
- "::origin::z");
- }
- }
-
- return fixedView;
- }
-
ResultOrError<BufferCopyView> FixBufferCopyView(DeviceBase* device,
const BufferCopyView* view) {
BufferCopyView fixedView = *view;
diff --git a/src/dawn_native/Queue.cpp b/src/dawn_native/Queue.cpp
index 900b92a..9799842 100644
--- a/src/dawn_native/Queue.cpp
+++ b/src/dawn_native/Queue.cpp
@@ -146,6 +146,12 @@
size_t dataSize,
const TextureDataLayout* dataLayout,
const Extent3D* writeSize) {
+ // TODO(crbug.com/dawn/22): Remove once migration from GPUTextureCopyView.arrayLayer to
+ // GPUTextureCopyView.origin.z is done.
+ TextureCopyView fixedDest;
+ DAWN_TRY_ASSIGN(fixedDest, FixTextureCopyView(GetDevice(), destination));
+ destination = &fixedDest;
+
DAWN_TRY(ValidateWriteTexture(destination, dataSize, dataLayout, writeSize));
if (writeSize->width == 0 || writeSize->height == 0 || writeSize->depth == 0) {
diff --git a/src/dawn_native/Texture.cpp b/src/dawn_native/Texture.cpp
index faddc5b..df46321 100644
--- a/src/dawn_native/Texture.cpp
+++ b/src/dawn_native/Texture.cpp
@@ -649,4 +649,24 @@
ASSERT(!IsError());
return mRange;
}
+
+ ResultOrError<TextureCopyView> FixTextureCopyView(DeviceBase* device,
+ const TextureCopyView* view) {
+ TextureCopyView fixedView = *view;
+
+ if (view->arrayLayer != 0) {
+ if (view->origin.z != 0) {
+ return DAWN_VALIDATION_ERROR("arrayLayer and origin.z cannot both be != 0");
+ } else {
+ fixedView.origin.z = fixedView.arrayLayer;
+ fixedView.arrayLayer = 1;
+ device->EmitDeprecationWarning(
+ "wgpu::TextureCopyView::arrayLayer is deprecated in favor of "
+ "::origin::z");
+ }
+ }
+
+ return fixedView;
+ }
+
} // namespace dawn_native
diff --git a/src/dawn_native/Texture.h b/src/dawn_native/Texture.h
index 300b370..6c027e1 100644
--- a/src/dawn_native/Texture.h
+++ b/src/dawn_native/Texture.h
@@ -177,6 +177,9 @@
SubresourceRange mRange;
};
+ ResultOrError<TextureCopyView> FixTextureCopyView(DeviceBase* device,
+ const TextureCopyView* view);
+
} // namespace dawn_native
#endif // DAWNNATIVE_TEXTURE_H_
diff --git a/src/tests/end2end/DeprecatedAPITests.cpp b/src/tests/end2end/DeprecatedAPITests.cpp
index f0783cf..6542c54 100644
--- a/src/tests/end2end/DeprecatedAPITests.cpp
+++ b/src/tests/end2end/DeprecatedAPITests.cpp
@@ -207,9 +207,17 @@
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToTexture(&texNewCopy, &texOldCopy, ©Size));
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texOldCopy, &bufCopy, ©Size));
EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToTexture(&texOldCopy, &texNewCopy, ©Size));
+
wgpu::CommandBuffer command = encoder.Finish();
queue.Submit(1, &command);
+
+ // TODO(dawn:483): Add other backends after implementing WriteTexture in them.
+ if (IsMetal() || IsVulkan()) {
+ std::vector<uint32_t> data = {1};
+ EXPECT_DEPRECATION_WARNING(
+ queue.WriteTexture(&texOldCopy, data.data(), 4, &bufCopy.layout, ©Size));
+ }
}
// Test that using both TextureCopyView::arrayLayer and origin.z is an error.
@@ -233,30 +241,44 @@
encoder = device.CreateCommandEncoder();
encoder.CopyTextureToTexture(&texErrorCopy, &texNewCopy, ©Size);
ASSERT_DEVICE_ERROR(encoder.Finish());
+
+ // TODO(dawn:483): Add other backends after implementing WriteTexture in them.
+ if (IsMetal() || IsVulkan()) {
+ std::vector<uint32_t> data = {1};
+ ASSERT_DEVICE_ERROR(
+ queue.WriteTexture(&texErrorCopy, data.data(), 4, &bufCopy.layout, ©Size));
+ }
}
// Test that using TextureCopyView::arrayLayer is correctly taken into account
TEST_P(TextureCopyViewArrayLayerDeprecationTests, StateTracking) {
- wgpu::TextureCopyView texOOBCopy = MakeErrorTextureCopyView();
+ wgpu::TextureCopyView texOOBCopy = MakeOldTextureCopyView();
texOOBCopy.arrayLayer = 2; // Oh no, it is OOB!
wgpu::TextureCopyView texNewCopy = MakeNewTextureCopyView();
wgpu::BufferCopyView bufCopy = MakeBufferCopyView();
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
- encoder.CopyBufferToTexture(&bufCopy, &texOOBCopy, ©Size);
+ EXPECT_DEPRECATION_WARNING(encoder.CopyBufferToTexture(&bufCopy, &texOOBCopy, ©Size));
ASSERT_DEVICE_ERROR(encoder.Finish());
encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToTexture(&texNewCopy, &texOOBCopy, ©Size);
+ EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToTexture(&texNewCopy, &texOOBCopy, ©Size));
ASSERT_DEVICE_ERROR(encoder.Finish());
encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToBuffer(&texOOBCopy, &bufCopy, ©Size);
+ EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToBuffer(&texOOBCopy, &bufCopy, ©Size));
ASSERT_DEVICE_ERROR(encoder.Finish());
encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToTexture(&texOOBCopy, &texNewCopy, ©Size);
+ EXPECT_DEPRECATION_WARNING(encoder.CopyTextureToTexture(&texOOBCopy, &texNewCopy, ©Size));
ASSERT_DEVICE_ERROR(encoder.Finish());
+
+ // TODO(dawn:483): Add other backends after implementing WriteTexture in them.
+ if (IsMetal() || IsVulkan()) {
+ std::vector<uint32_t> data = {1};
+ EXPECT_DEPRECATION_WARNING(ASSERT_DEVICE_ERROR(
+ queue.WriteTexture(&texOOBCopy, data.data(), 4, &bufCopy.layout, ©Size)));
+ }
}
DAWN_INSTANTIATE_TEST(TextureCopyViewArrayLayerDeprecationTests,