commit | eaddb1114d111521464555eb3f8c2185258c95c4 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Mon Mar 11 19:02:26 2024 +0000 |
committer | David Neto <dneto@google.com> | Mon Mar 11 19:02:26 2024 +0000 |
tree | af4653971992a6a02d19d51e033099a8b278beb3 | |
parent | dbf3238efdbf3e601095bed7a21ad389d90f6473 [diff] |
perf_tests: Explain block matrix multiply better Add comments, and replace magic numbers with their semantic computations. Parameterize the matrix component type. Change-Id: I6fae7b36d3ca6dc85cde1f5c26b28c50e355a23f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/178260 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.