commit | eae2d291b7270697906f790665cccb3c2bd3c2f9 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Thu May 02 16:36:44 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 02 16:36:44 2024 +0000 |
tree | 3f815f2b691501dc4136de4654835c608233cee7 | |
parent | 03cf141151d363a9d366ee21ebd2f37d5be6a8d5 [diff] |
d3d11: put debug layer error message id at front of the message In crash reports, error message has size limitation. So put the message ID at front of the message to avoid being trimmed. Bug: chromium:41491303 Change-Id: Ib3191b2f5591df0619458eb3539f3dcffede4602 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186543 Reviewed-by: Austin Eng <enga@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.