| // Copyright 2022 The Tint Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef SRC_TINT_UTILS_BITSET_H_ | |
| #define SRC_TINT_UTILS_BITSET_H_ | |
| #include <stdint.h> | |
| #include "src/tint/utils/vector.h" | |
| namespace tint::utils { | |
| /// Bitset is a dynamically sized, vector of bits, packed into integer words. | |
| /// Bits can be individually read and written using the index operator. | |
| /// | |
| /// Bitset will fit at least `N` bits internally before spilling to heap allocations. | |
| template <size_t N = 0> | |
| class Bitset { | |
| /// The integer word type used to hold the bits | |
| using Word = size_t; | |
| /// Number of bits per word | |
| static constexpr size_t kWordBits = sizeof(Word) * 8; | |
| /// Number of words required to hold the number of bits | |
| static constexpr size_t NumWords(size_t num_bits) { | |
| return ((num_bits + kWordBits - 1) / kWordBits); | |
| } | |
| public: | |
| /// Constructor | |
| Bitset() = default; | |
| /// Destructor | |
| ~Bitset() = default; | |
| /// Accessor for a single bit | |
| struct Bit { | |
| /// The word that contains the bit | |
| Word& word; | |
| /// A word with a single bit set, which masks the targetted bit | |
| Word const mask; | |
| /// Assignment operator | |
| /// @param value the new value for the bit | |
| /// @returns this Bit so calls can be chained | |
| const Bit& operator=(bool value) const { | |
| if (value) { | |
| word = word | mask; | |
| } else { | |
| word = word & ~mask; | |
| } | |
| return *this; | |
| } | |
| /// Conversion operator | |
| /// @returns the bit value | |
| operator bool() const { return (word & mask) != 0; } | |
| }; | |
| /// @param new_len the new size of the bitmap, in bits. | |
| void Resize(size_t new_len) { | |
| vec_.Resize(NumWords(new_len)); | |
| // Clear any potentially set bits that are in the top part of the word | |
| if (size_t high_bit = new_len % kWordBits; high_bit > 0) { | |
| vec_.Back() &= (static_cast<Word>(1) << high_bit) - 1; | |
| } | |
| len_ = new_len; | |
| } | |
| /// @return the number of bits in the bitset. | |
| size_t Length() const { return len_; } | |
| /// Index operator | |
| /// @param index the index of the bit to access | |
| /// @return the accessor for the indexed bit | |
| Bit operator[](size_t index) { | |
| auto& word = vec_[index / kWordBits]; | |
| auto mask = static_cast<Word>(1) << (index % kWordBits); | |
| return Bit{word, mask}; | |
| } | |
| /// Const index operator | |
| /// @param index the index of the bit to access | |
| /// @return bool value of the indexed bit | |
| bool operator[](size_t index) const { | |
| const auto& word = vec_[index / kWordBits]; | |
| auto mask = static_cast<Word>(1) << (index % kWordBits); | |
| return word & mask; | |
| } | |
| /// @returns true iff the all bits are unset (0) | |
| bool AllBitsZero() const { | |
| for (auto word : vec_) { | |
| if (word) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| private: | |
| Vector<size_t, NumWords(N)> vec_; | |
| size_t len_ = 0; | |
| }; | |
| } // namespace tint::utils | |
| #endif // SRC_TINT_UTILS_BITSET_H_ |