commit | 745180ede4c6d3d0e720af1a633377190d4e0e1b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jul 12 19:12:39 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 12 19:12:39 2023 +0000 |
tree | c173de3f1e60be81f9183e6d1ab54b14dcd5f128 | |
parent | 3adb3217b0864b924c4e80f97577fc6ff72dc847 [diff] |
[tint][utils] Add Vector::Insert() Also add 'iterator' and 'const_iterator' typedefs to make testing::ElementsAre() print the values correctly. Change-Id: If32e63b278317a5cb358028f513d6bce7b805a48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140981 Reviewed-by: James Price <jrprice@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.