commit | eb656d25d7202b09990db5402ad74931e4472c3f | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Mon Feb 12 20:35:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 12 20:35:42 2024 +0000 |
tree | a657bd835e95bc5c149f3e5576c3126a8d367fd9 | |
parent | adabfbc37d0933eb0231e75c5c17247d9fe8e76a [diff] |
d3d11: specify planeSlice for creating SRV and RTV Bug: chromium:324422644 Change-Id: Ib0212afab394716914c466a4c286390733906a73 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174660 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.