commit | ebbbcc7ecb1cbbaf4c5c12b701c650244dfc7e20 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Tue Aug 10 14:51:27 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 10 14:51:27 2021 +0000 |
tree | e9a97009b5af63301ab83759a416823d7d7ccae6 | |
parent | 27e17a6aad1f80786baa413b67e054a40e119ab2 [diff] |
Remove SPIRV-Cross support from D3D12 backend. Bug: dawn:1036 Change-Id: If447f93f7a17ecfe73f04605a60893edb00990d3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61402 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.