blob: 0bcf1148dbd5259c75fee80370fbac016b0ddb60 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, rgba16ui) uniform highp writeonly uimage1D arg_0;
void textureStore_b70ded() {
imageStore(arg_0, 1u, uvec4(1u));
}
void main() {
textureStore_b70ded();
}
error: Error parsing GLSL shader:
ERROR: 0:5: 'uimage1D' : Reserved word.
WARNING: 0:5: 'layout' : useless application of layout qualifier
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(binding = 0, rgba16ui) uniform highp writeonly uimage1D arg_0;
void textureStore_b70ded() {
imageStore(arg_0, 1u, uvec4(1u));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_b70ded();
}
error: Error parsing GLSL shader:
ERROR: 0:3: 'uimage1D' : Reserved word.
WARNING: 0:3: 'layout' : useless application of layout qualifier
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1