commit | 20a2b761e0792305c841409d7ee5d127752e334d | [log] [tgz] |
---|---|---|
author | Diego Rodrigues <diejorarr@gmail.com> | Fri Sep 05 21:11:28 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 05 21:11:28 2025 -0700 |
tree | 797bce6f2054a0ecef68961eecb8ef800b6663b5 | |
parent | 859da64f47cb421d8d93c78cdcb24284d74a7445 [diff] |
[tint][core] Make `texel_buffer` type a handle resource This ensures that the type manager does not zero-initialize a `texel_buffer`, avoiding a `TINT_ICE_ON_NO_MATCH` error. Bug: 443208995 Change-Id: I737e9bc8a34daac6ec24fe53c8a45f8b6f06ffa6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/260659 Reviewed-by: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Diego Rodrigues <diejorarr@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.