blob: 6de56170e3e08045f79b443e9fc40c33d7b47228 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<int, access::sample> arg_0;
};
void d(tint_module_vars_struct tint_module_vars) {
min(uint(0), (tint_module_vars.arg_0.get_num_mip_levels() - 1u));
uint const v = (uint(tint_module_vars.arg_0.get_width()) - 1u);
tint_module_vars.arg_0.read(min(uint(1), v));
float const l = 0.14112000167369842529f;
}