blob: aa2952d8c99dee45305fe53cd2b77390acc8f9ba [file] [log] [blame]
ByteAddressBuffer firstMatrix : register(t0);
ByteAddressBuffer secondMatrix : register(t1);
RWByteAddressBuffer resultMatrix : register(u2);
cbuffer cbuffer_uniforms : register(b3) {
uint4 uniforms[2];
};
struct tint_symbol_1 {
uint3 global_id : SV_DispatchThreadID;
};
void main_inner(uint3 global_id) {
uint tint_symbol_8 = 0u;
resultMatrix.GetDimensions(tint_symbol_8);
uint tint_symbol_9 = ((tint_symbol_8 - 0u) / 4u);
uint2 resultCell = uint2(global_id.y, global_id.x);
uint dimInner = uniforms[0].y;
uint dimOutter = uniforms[1].y;
uint result = 0u;
{
for(uint i = 0u; (i < dimInner); i = (i + 1u)) {
uint tint_symbol_3 = 0u;
firstMatrix.GetDimensions(tint_symbol_3);
uint tint_symbol_4 = ((tint_symbol_3 - 0u) / 4u);
uint tint_symbol_5 = 0u;
secondMatrix.GetDimensions(tint_symbol_5);
uint tint_symbol_6 = ((tint_symbol_5 - 0u) / 4u);
uint a = (i + (resultCell.x * dimInner));
uint b = (resultCell.y + (i * dimOutter));
result = (result + (firstMatrix.Load((4u * min(a, (tint_symbol_4 - 1u)))) * secondMatrix.Load((4u * min(b, (tint_symbol_6 - 1u))))));
}
}
uint index = (resultCell.y + (resultCell.x * dimOutter));
resultMatrix.Store((4u * min(index, (tint_symbol_9 - 1u))), asuint(result));
}
[numthreads(2, 2, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.global_id);
return;
}