blob: 3471bb7b9c02179c39ce591baf7509a523776198 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture1D<int4> arg_0 : register(u0, space1);
int4 textureLoad_469912() {
uint v = 0u;
arg_0.GetDimensions(v);
uint v_1 = (v - 1u);
int4 res = int4(arg_0.Load(int2(int(min(uint(int(1)), v_1)), int(0))));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(textureLoad_469912()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(textureLoad_469912()));
}