blob: c3061b35ab0490a31d0c80a0a70c2a7734ded5f5 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r32f) uniform highp image2D arg_0;
vec4 textureLoad_8bf8c2() {
vec4 res = imageLoad(arg_0, ivec2(uvec2(min(1u, (uvec2(imageSize(arg_0)).x - 1u)), 0u)));
return res;
}
void main() {
v.inner = textureLoad_8bf8c2();
}
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r32f) uniform highp image2D arg_0;
vec4 textureLoad_8bf8c2() {
vec4 res = imageLoad(arg_0, ivec2(uvec2(min(1u, (uvec2(imageSize(arg_0)).x - 1u)), 0u)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_8bf8c2();
}