blob: c240a220f8a2265f9a50f4c68db6133c4cb5e003 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
layout(binding = 0, r32ui) uniform highp uimage3D arg_0;
uvec4 textureLoad_1b4332() {
ivec3 arg_1 = ivec3(1);
ivec3 v_1 = arg_1;
uvec3 v_2 = (uvec3(imageSize(arg_0)) - uvec3(1u));
uvec4 res = imageLoad(arg_0, ivec3(min(uvec3(v_1), v_2)));
return res;
}
void main() {
v.inner = textureLoad_1b4332();
}
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
layout(binding = 0, r32ui) uniform highp uimage3D arg_0;
uvec4 textureLoad_1b4332() {
ivec3 arg_1 = ivec3(1);
ivec3 v_1 = arg_1;
uvec3 v_2 = (uvec3(imageSize(arg_0)) - uvec3(1u));
uvec4 res = imageLoad(arg_0, ivec3(min(uvec3(v_1), v_2)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_1b4332();
}